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Contrast in Print Technologies: Preprint vs. Postprint

Sunday, April 19, 4 p.m.–5:30 p.m.

Session Chairs: John Rastetter, Pamarco & Scott Miller, BCM Inks

Rastetter
Miller

When developing a strategy to achieve a desired look, brand owners have several print methods and technologies to choose from. We have identified two of the print processes to examine in depth—preprint and postprint.

“Contrast in Print Technologies: Preprint vs. Postprint” will plunge into the different systems and methods developed to uphold the complex desires of the brand owner from a graphics perspective. Speakers will detail how differentiating or enhancing packaging in the retail market will drive sales. At the same time, they will recognize that other factors do play a major role when determining how a package will be printed. Price, quantities and size are a few of the topics we will discuss.

[perfectpullquote align=”right” bordertop=”false” cite=”” link=”” color=”#bb0000″ class=”” size=””]”Differentiating, or enhancing packaging, in the retail market, will drive sales.”[/perfectpullquote]

All three speakers have been active and well-respected contributors to the flexographic industry. Their knowledge and experience will provide unparalleled insight on their related subject matter.

There are many underlying factors when choosing the appropriate print process to accomplish a desired look. This session will address these factors, discuss the differences in print technologies (preprint vs. postprint) and hit on the technological advancements made in each process. The mission is to uphold the brand owner’s objectives in developing a strong strategy for selecting the appropriate print process from a graphics and economic standpoint.

The Defectives II: A “Virtual” Guide to Troubleshooting

Monday, April 20, 8 a.m.–10 a.m.

Session Chairs: Bobby Congdon, Clemson University & Dave Nieman, All Printing Resources Inc (APR)

Congdon
Nieman

“The Defectives” was a highly rated session at FORUM 2019. As troubleshooting is a never-ending battle where more information is always beneficial, it was determined another similar session would be of value. The biggest difference for FORUM 2020 is the utilization of virtual reality (VR) from Clemson University to demonstrate on-press problems and the effects of the corrective actions being taken to alleviate the issues.

We selected four of the most common print fault categories that converters still fight every day:

  1. Excessive dot gain
  2. Banding/bounce/chatter/voids
  3. Pinholing/mottle
  4. Print/ink spitting

Our subject matter experts picked the best “fix” from their respective areas of expertise in inks, press/ink delivery, and prepress/plates/mounting. In addition, we have added to the team two respected converters—one from wide web and the other from narrow web–to add their perspectives and experiences. They’ll be playing the role of the printer experiencing the problem.

[perfectpullquote align=”full” bordertop=”false” cite=”” link=”” color=”#bb0000″ class=”” size=””]”Troubleshooting is a never-ending battle where more information is always beneficial.”[/perfectpullquote]

After a brief discussion of the troubleshooting process, we will present each print fault, demonstrate the fault on the VR press, discuss the possible corrective actions, and then demonstrate the result of each of these corrective actions (again, on the VR press). We will alternate between wide web and narrow web, as all of the print faults being discussed exist for both formats. Also, back by popular demand, we will be polling the audience for their input on which options they feel are best to fix the print issues.

Our subject matter expert team consists of:

Our converter team members are:

Takeaways for the audience will include further knowledge on troubleshooting options for correcting several of the most common print faults we face every day. Although this could be review for some, the utilization of VR should also serve to open up additional opportunities for discussion, while demonstrating how this technology could serve as a training platform for their teams in the future.

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